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   <TITLE>class  SG_EXPORT osg::ClipPlane</TITLE>
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<H2>class  SG_EXPORT <A HREF="#DOC.DOCU">osg::ClipPlane</A></H2></H2><BLOCKQUOTE>ClipPlane state class which encapsulates OpenGL glClipPlane() functionality</BLOCKQUOTE>
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<H2>Inheritance:</H2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=125>
<param name=classes value="CReferenced,MReferenced.html,CObject,MObject.html,CStateAttribute,MStateAttribute.html,CClipPlane,MClipPlane.html">
<param name=before value="M,M,M,M">
<param name=after value="Md_SPSP,Md_SP,Md_,M">
<param name=indent value="0,1,2,3">
<param name=arrowdir value="down">
</APPLET>
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.27.1">ClipPlane</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline   <B><A HREF="#DOC.2.27.2">ClipPlane</A></B>(unsigned int no, const <!1><A HREF="Vec4.html">Vec4</A>&amp; plane)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline   <B><A HREF="#DOC.2.27.3">ClipPlane</A></B>(unsigned int no, const <!1><A HREF="Plane.html">Plane</A>&amp; plane)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline   <B><A HREF="#DOC.2.27.4">ClipPlane</A></B>(unsigned int no, const double <!1><A HREF="UByte4.html#DOC.2.133.15">a</A>, const double <!1><A HREF="UByte4.html#DOC.2.133.14">b</A>, const double c, const double d)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.27.5">ClipPlane</A></B>(const <!1><A HREF="ClipPlane.html#DOC.2.27.5">ClipPlane</A>&amp; cp, const <!1><A HREF="CopyOp.html">CopyOp</A>&amp; copyop=CopyOp::SHALLOW_COPY)
<DD><I>Copy constructor using CopyOp to manage deep vs shallow copy</I>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.27.6">META_StateAttribute</A></B>(<!1><A HREF="osg.html">osg</A>, <!1><A HREF="ClipPlane.html">ClipPlane</A>, (<!1><A HREF="StateAttribute.html#DOC.2.119.5">Type</A>)(<!1><A HREF="StateAttribute.html#DOC.2.119.6.33">CLIPPLANE</A>+<!1><A HREF="ClipPlane.html#DOC.2.27.21">_clipPlaneNum</A>))
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual   int <B><A HREF="#DOC.2.27.7">compare</A></B>(const <!1><A HREF="StateAttribute.html">StateAttribute</A>&amp; sa) const 
<DD><I>return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs</I>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual   void <B><A HREF="#DOC.2.27.8">getAssociatedModes</A></B>(std::vector&lt;<!1><A HREF="StateAttribute.html#DOC.2.119.1">GLMode</A>&gt;&amp; modes) const 
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.27.9">setClipPlane</A></B>(const <!1><A HREF="Vec4.html">Vec4</A>&amp; plane)
<DD><I>Set the clip plane, using a Vec4 to define plane.</I>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.27.10">setClipPlane</A></B>(const <!1><A HREF="Plane.html">Plane</A>&amp; plane)
<DD><I>Set the clip plane, using a Plane to define plane.</I>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.27.11">setClipPlane</A></B>(const double* plane)
<DD><I>Set the clip plane, using a double[4] to define plane.</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.27.12">setClipPlane</A></B>(const double <!1><A HREF="UByte4.html#DOC.2.133.15">a</A>, const double <!1><A HREF="UByte4.html#DOC.2.133.14">b</A>, const double c, const double d)
<DD><I>Set the clip plane, using a a to define plane.</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.27.13">getClipPlane</A></B>(<!1><A HREF="Vec4.html">Vec4</A>&amp; plane) const 
<DD><I>Get the clip plane, values entered into a Vec4 passed to the getClipPlane.</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.27.14">getClipPlane</A></B>(<!1><A HREF="Plane.html">Plane</A>&amp; plane) const 
<DD><I>Get the clip plane, values entered into a Plane passed to the getClipPlane.</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.27.15">getClipPlane</A></B>(double* plane) const 
<DD><I>Get the clip plane, values entered into a double[4] passed to the getClipPlane.</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>void <B><A HREF="#DOC.2.27.16">setClipPlaneNum</A></B>(const unsigned int num)
<DD><I>Set the clip plane number.</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>const unsigned int <B><A HREF="#DOC.2.27.17">getClipPlaneNum</A></B>() const 
<DD><I>Get the clip plane number.</I>
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual   void <B><A HREF="#DOC.2.27.18">apply</A></B>(<!1><A HREF="State.html">State</A>&amp; state) const 
<DD><I>Apply the clip plane's state to the OpenGL state machine.</I>
</DL></P>

<P><DL>
<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>double <B><A HREF="#DOC.2.27.20">_clipPlane</A></B>[4]
<DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>unsigned int <B><A HREF="#DOC.2.27.21">_clipPlaneNum</A></B>
</DL></P>

<P><DL>
<DT><H3>Protected Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual   <B><A HREF="#DOC.2.27.19">~ClipPlane</A></B>()
</DL></P>

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<HR><H3>Inherited from <A HREF="StateAttribute.html">StateAttribute</A>:</H3>
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>virtual   <!1><A HREF="Object.html">Object</A>* <B>cloneType</B>() const 
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<IMG ALT="o" SRC=icon2.gif>virtual   <!1><A HREF="Object.html">Object</A>* <B>clone</B>(const <!1><A HREF="CopyOp.html">CopyOp</A>&amp;) const 
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<IMG ALT="o" SRC=icon2.gif>virtual   bool <B>isSameKindAs</B>(const <!1><A HREF="Object.html">Object</A>* obj) const 
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<IMG ALT="o" SRC=icon2.gif>virtual   const char* <B>libraryName</B>() const 
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<IMG ALT="o" SRC=icon2.gif>virtual   const char* <B>className</B>() const 
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<IMG ALT="o" SRC=icon2.gif>virtual   const <!1><A HREF="StateAttribute.html#DOC.2.119.5">Type</A> <B>getType</B>() const 
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<IMG ALT="o" SRC=icon2.gif>virtual   bool <B>isTextureAttribute</B>() const 
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<IMG ALT="o" SRC=icon2.gif>bool <B>operator <  </B>(const <!1><A HREF="StateAttribute.html">StateAttribute</A>&amp; rhs) const 
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<IMG ALT="o" SRC=icon2.gif>bool <B>operator == </B>(const <!1><A HREF="StateAttribute.html">StateAttribute</A>&amp; rhs) const 
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<IMG ALT="o" SRC=icon2.gif>bool <B>operator != </B>(const <!1><A HREF="StateAttribute.html">StateAttribute</A>&amp; rhs) const 
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<IMG ALT="o" SRC=icon2.gif>virtual   void <B>compile</B>(<!1><A HREF="State.html">State</A>&amp;) const 
</DL></P>

<P><DL>
<DT><H3>Public Members</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>typedef  GLenum <B>GLMode</B>
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<IMG ALT="o" SRC=icon2.gif>typedef  unsigned int <B>GLModeValue</B>
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<IMG ALT="o" SRC=icon2.gif>typedef  unsigned int <B>OverrideValue</B>
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<IMG ALT="o" SRC=icon2.gif>enum  <B>Values</B>
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<IMG ALT="o" SRC=icon2.gif>typedef  unsigned int <B>Type</B>
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<IMG ALT="o" SRC=icon2.gif>enum  <B>Types</B>
</DL></P>

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<HR><H3>Inherited from <A HREF="Object.html">Object</A>:</H3>
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline   void <B>setDataVariance</B>(const <!1><A HREF="Object.html#DOC.2.87.8">DataVariance</A> dv)
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<IMG ALT="o" SRC=icon2.gif>inline   const <!1><A HREF="Object.html#DOC.2.87.8">DataVariance</A> <B>getDataVariance</B>() const 
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<IMG ALT="o" SRC=icon2.gif>inline   void <B>setUserData</B>(<!1><A HREF="Referenced.html">Referenced</A>* obj)
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<IMG ALT="o" SRC=icon2.gif>inline   <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>()
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<IMG ALT="o" SRC=icon2.gif>inline   const <!1><A HREF="Referenced.html">Referenced</A>* <B>getUserData</B>() const 
</DL></P>

<P><DL>
<DT><H3>Public Members</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>enum  <B>DataVariance</B>
</DL></P>

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<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="Object.html#DOC.2.87.8">DataVariance</A> <B>_dataVariance</B>
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="Referenced.html">Referenced</A>&gt;  <B>_userData</B>
</DL></P>

</DL>
<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline   <!1><A HREF="Referenced.html">Referenced</A>&amp; <B>operator = </B>(<!1><A HREF="Referenced.html">Referenced</A>&amp;)
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<IMG ALT="o" SRC=icon2.gif>inline   void <B>ref</B>() const 
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<IMG ALT="o" SRC=icon2.gif>inline   void <B>unref</B>() const 
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<IMG ALT="o" SRC=icon2.gif>inline   void <B>unref_nodelete</B>() const 
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<IMG ALT="o" SRC=icon2.gif>inline   const int <B>referenceCount</B>() const 
</DL></P>

<P><DL>
<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>mutable int <B>_refCount</B>
</DL></P>

</DL>

<A NAME="DOC.DOCU"></A>
<HR>
<H2>Documentation</H2>
<BLOCKQUOTE>ClipPlane state class which encapsulates OpenGL glClipPlane() functionality</BLOCKQUOTE>
<DL>

<A NAME="ClipPlane"></A>
<A NAME="DOC.2.27.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ClipPlane()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="ClipPlane"></A>
<A NAME="DOC.2.27.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline   ClipPlane(unsigned int no, const <!1><A HREF="Vec4.html">Vec4</A>&amp; plane)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="ClipPlane"></A>
<A NAME="DOC.2.27.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline   ClipPlane(unsigned int no, const <!1><A HREF="Plane.html">Plane</A>&amp; plane)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="ClipPlane"></A>
<A NAME="DOC.2.27.4"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline   ClipPlane(unsigned int no, const double <!1><A HREF="UByte4.html#DOC.2.133.15">a</A>, const double <!1><A HREF="UByte4.html#DOC.2.133.14">b</A>, const double c, const double d)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="ClipPlane"></A>
<A NAME="DOC.2.27.5"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ClipPlane(const <!1><A HREF="ClipPlane.html#DOC.2.27.5">ClipPlane</A>&amp; cp, const <!1><A HREF="CopyOp.html">CopyOp</A>&amp; copyop=CopyOp::SHALLOW_COPY)</B></TT>
<DD>Copy constructor using CopyOp to manage deep vs shallow copy
<DL><DT><DD></DL><P>
<A NAME="META_StateAttribute"></A>
<A NAME="DOC.2.27.6"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> META_StateAttribute(<!1><A HREF="osg.html">osg</A>, <!1><A HREF="ClipPlane.html">ClipPlane</A>, (<!1><A HREF="StateAttribute.html#DOC.2.119.5">Type</A>)(<!1><A HREF="StateAttribute.html#DOC.2.119.6.33">CLIPPLANE</A>+<!1><A HREF="ClipPlane.html#DOC.2.27.21">_clipPlaneNum</A>))</B></TT>
<DL><DT><DD></DL><P>
<A NAME="compare"></A>
<A NAME="DOC.2.27.7"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual   int compare(const <!1><A HREF="StateAttribute.html">StateAttribute</A>&amp; sa) const </B></TT>
<DD>return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs
<DL><DT><DD></DL><P>
<A NAME="getAssociatedModes"></A>
<A NAME="DOC.2.27.8"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual   void getAssociatedModes(std::vector&lt;<!1><A HREF="StateAttribute.html#DOC.2.119.1">GLMode</A>&gt;&amp; modes) const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="setClipPlane"></A>
<A NAME="DOC.2.27.9"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setClipPlane(const <!1><A HREF="Vec4.html">Vec4</A>&amp; plane)</B></TT>
<DD>Set the clip plane, using a Vec4 to define plane. 
<DL><DT><DD></DL><P>
<A NAME="setClipPlane"></A>
<A NAME="DOC.2.27.10"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setClipPlane(const <!1><A HREF="Plane.html">Plane</A>&amp; plane)</B></TT>
<DD>Set the clip plane, using a Plane to define plane. 
<DL><DT><DD></DL><P>
<A NAME="setClipPlane"></A>
<A NAME="DOC.2.27.11"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setClipPlane(const double* plane)</B></TT>
<DD>Set the clip plane, using a double[4] to define plane. 
<DL><DT><DD></DL><P>
<A NAME="setClipPlane"></A>
<A NAME="DOC.2.27.12"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setClipPlane(const double <!1><A HREF="UByte4.html#DOC.2.133.15">a</A>, const double <!1><A HREF="UByte4.html#DOC.2.133.14">b</A>, const double c, const double d)</B></TT>
<DD>Set the clip plane, using a a to define plane. 
<DL><DT><DD></DL><P>
<A NAME="getClipPlane"></A>
<A NAME="DOC.2.27.13"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void getClipPlane(<!1><A HREF="Vec4.html">Vec4</A>&amp; plane) const </B></TT>
<DD>Get the clip plane, values entered into a Vec4 passed to the getClipPlane. 
<DL><DT><DD></DL><P>
<A NAME="getClipPlane"></A>
<A NAME="DOC.2.27.14"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void getClipPlane(<!1><A HREF="Plane.html">Plane</A>&amp; plane) const </B></TT>
<DD>Get the clip plane, values entered into a Plane passed to the getClipPlane. 
<DL><DT><DD></DL><P>
<A NAME="getClipPlane"></A>
<A NAME="DOC.2.27.15"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void getClipPlane(double* plane) const </B></TT>
<DD>Get the clip plane, values entered into a double[4] passed to the getClipPlane. 
<DL><DT><DD></DL><P>
<A NAME="setClipPlaneNum"></A>
<A NAME="DOC.2.27.16"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>void setClipPlaneNum(const unsigned int num)</B></TT>
<DD>Set the clip plane number. 
<DL><DT><DD></DL><P>
<A NAME="getClipPlaneNum"></A>
<A NAME="DOC.2.27.17"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>const unsigned int getClipPlaneNum() const </B></TT>
<DD>Get the clip plane number. 
<DL><DT><DD></DL><P>
<A NAME="apply"></A>
<A NAME="DOC.2.27.18"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual   void apply(<!1><A HREF="State.html">State</A>&amp; state) const </B></TT>
<DD>Apply the clip plane's state to the OpenGL state machine. 
<DL><DT><DD></DL><P>
<A NAME="~ClipPlane"></A>
<A NAME="DOC.2.27.19"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual   ~ClipPlane()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_clipPlane"></A>
<A NAME="DOC.2.27.20"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>double _clipPlane[4]</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_clipPlaneNum"></A>
<A NAME="DOC.2.27.21"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>unsigned int _clipPlaneNum</B></TT>
<DL><DT><DD></DL><P></DL>

<HR><DL><DT><B>This class has no child classes.</B></DL>

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